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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > FFrameGrabber
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h |
Include | #include "FrameGrabber.h" |
Syntax
struct FResolveSurface
Remarks
Array of surfaces that we resolve the viewport RHI to. Fixed allocation - should never be resized
Variables
Type | Name | Description | |
---|---|---|---|
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FFramePayloadPtr | Payload | |
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FViewportSurfaceReader | Surface |
Constructors
Type | Name | Description | |
---|---|---|---|
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FResolveSurface
(
EPixelFormat InPixelFormat, |