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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > FCapturedFrameData > operator=
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h |
Include | #include "FrameGrabber.h" |
FCapturedFrameData & operator&61;
&40;
const FCapturedFrameData & In
&41;