Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieSceneTimeWarpGetter
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsMuted () |
Variants/MovieSceneTimeWarpGetter.h | ||
| Check whether the specified channel is muted. | Variants/MovieSceneTimeWarpGetter.h |
IsMuted()
| Name | IsMuted |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Variants/MovieSceneTimeWarpGetter.h |
| Include Path | #include "Variants/MovieSceneTimeWarpGetter.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Variants/MovieSceneTimeWarpGetter.cpp |
bool IsMuted() const
IsMuted(FName)
Description
- Check whether the specified channel is muted.
-
Only valid to be called if GetCapabilities(ChannelName).bSupportsMute == true
| Name | IsMuted |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Variants/MovieSceneTimeWarpGetter.h |
| Include Path | #include "Variants/MovieSceneTimeWarpGetter.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Variants/MovieSceneTimeWarpGetter.cpp |
virtual bool IsMuted
(
FName ChannelName
) const