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Unreal Engine C++ API Reference > Runtime > MovieScene > UMovieSceneSequence
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSequence.h |
Include | #include "MovieSceneSequence.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneSequence.cpp |
const TArray< FMovieSceneObjectBindingID > & FindBindingsByTag
&40;
FName InBindingName
&41; const
Remarks
Find all object binding IDs associated with the specified tag name (set up through RMB->Expose on Object bindings from within sequencer)