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API > API/Runtime > API/Runtime/MovieScene
Base class for all dynamic getter types supplied to an FMovieSceneNumericVariant
Must be at least aligned to 8 bits since the low bits are used for referencing flags in FMovieSceneNumericVariant
| Name | UMovieSceneNumericVariantGetter |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Variants/MovieSceneNumericVariantGetter.h |
| Include Path | #include "Variants/MovieSceneNumericVariantGetter.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class UMovieSceneNumericVariantGetter : public UMovieSceneSignedObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneSignedObject → UMovieSceneNumericVariantGetter
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ReferenceToSelf | TObjectPtr< UMovieSceneNumericVariantGetter > | Reference to self used to report this object to the reference graph inside FMovieSceneNumericVariant::AddStructReferencedObjects | Variants/MovieSceneNumericVariantGetter.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual double GetValue() |
Retrieve the value for this getter | Variants/MovieSceneNumericVariantGetter.h |