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Unreal Engine C++ API Reference > Runtime > MovieScene > UMovieSceneNodeGroupCollection
- UObject::IsEditorOnly()
- UMovieSceneNodeGroupCollection::IsEditorOnly()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieScene.h |
Include | #include "MovieScene.h" |
virtual bool IsEditorOnly&40;&41; const
Remarks
Called during saving to determine if the object is forced to be editor only or not true if this object should never be loaded outside the editor