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API > API/Runtime > API/Runtime/MovieScene
Result from a runner flush state that indicates how to proceed
| Name | UE::MovieScene::ERunnerFlushResult |
| Type | enum |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemRunner.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemRunner.h" |
Syntax
namespace UE
{
namespace MovieScene
{
enum ERunnerFlushResult
{
ContinueAllowBudget,
ContinueNoBudgeting,
Break,
}
}
}
Values
| Name | Remarks |
|---|---|
| ContinueAllowBudget | Continue evaluation, allow budgeting |
| ContinueNoBudgeting | Continue evaluation without budgeting the next step. |
| Break | Do not continue evaluation and break out of our loop. |