Navigation
API > API/Runtime > API/Runtime/MovieScene
Flags for controlling inverse evaluation
| Name | UE::MovieScene::EInverseEvaluateFlags |
| Type | enum |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneTransformTypes.h |
| Include Path | #include "MovieSceneTransformTypes.h" |
Syntax
namespace UE
{
namespace MovieScene
{
enum EInverseEvaluateFlags
{
Forwards = 1 << 0,
Backwards = 1 << 1,
Equal = 1 << 2,
Cycle = 1 << 3,
IgnoreClamps = 1 << 4,
AnyDirection = Forwards | Equal | Backwards,
}
}
}
Values
| Name | Remarks |
|---|---|
| Forwards | |
| Backwards | |
| Equal | |
| Cycle | |
| IgnoreClamps | |
| AnyDirection |