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API > API/Runtime > API/Runtime/MovieScene
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TRange< OutBoundType > UE::MovieScene::ConvertRange
(
const TRange< InBoundType >& Range |
Converts a range from one type of bounds to another. | MovieSceneTimeHelpers.h | |
TRange< FFrameNumber > UE::MovieScene::ConvertRange
(
const TRange< FFrameTime >& Range |
Specialization of ConvertRange for round down FFrameTime to FFrameNumber. | MovieSceneTimeHelpers.h |
UE::MovieScene::ConvertRange(const TRange< InBoundType > &)
Description
Converts a range from one type of bounds to another. The output bounds type must be implicitly constructable from the input bounds type.
| Name | UE::MovieScene::ConvertRange |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeHelpers.h |
| Include Path | #include "MovieSceneTimeHelpers.h" |
namespace UE
{
namespace MovieScene
{
template<typename InBoundType, typename OutBoundType>
TRange < OutBoundType > UE::MovieScene::ConvertRange
(
const TRange < InBoundType > & Range
)
}
}
UE::MovieScene::ConvertRange(const TRange< FFrameTime > &)
Description
Specialization of ConvertRange for round down FFrameTime to FFrameNumber.
| Name | UE::MovieScene::ConvertRange |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeHelpers.h |
| Include Path | #include "MovieSceneTimeHelpers.h" |
namespace UE
{
namespace MovieScene
{
template<>
TRange < FFrameNumber > UE::MovieScene::ConvertRange
(
const TRange < FFrameTime > & Range
)
}
}