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API > API/Runtime > API/Runtime/MovieScene
| Name | TPropertyMatch< FText > |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertySupport.h |
| Include Path | #include "EntitySystem/MovieScenePropertySupport.h" |
Syntax
template<>
struct TPropertyMatch< FText >
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool SupportsProperty
(
const FProperty& InProperty |
EntitySystem/MovieScenePropertySupport.h |