Navigation
API > API/Runtime > API/Runtime/MovieScene
| Name | TPropertyComponentHandler |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyComponentHandler.h |
| Include Path | #include "EntitySystem/MovieScenePropertyComponentHandler.h" |
Syntax
template<typename PropertyTraits, typename ... CompositeTypes>
struct TPropertyComponentHandler : public UE::MovieScene::TPropertyComponentHandlerImpl< PropertyTraits, PropertyTraits::MetaDataType, TMakeIntegerSequence< int, PropertyTraits::MetaDataType::Num >, TMakeIntegerSequence< int, sizeof...>, CompositeTypes... >
Inheritance Hierarchy
- TPropertyComponentHandlerImpl → TPropertyComponentHandler