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A strongly-typed identifier for a specific playback capability class.
The base capablity class must create a static ID member that returns its own typed ID. We will use this as a convention to quickly get the ID of a base capability class in the capabilities container.
| Name | TPlaybackCapabilityID |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/IMovieScenePlaybackCapability.h |
| Include Path | #include "Evaluation/IMovieScenePlaybackCapability.h" |
Syntax
template<typename T>
struct TPlaybackCapabilityID : public UE::MovieScene::FPlaybackCapabilityID
Inheritance Hierarchy
- FPlaybackCapabilityID → TPlaybackCapabilityID
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Evaluation/IMovieScenePlaybackCapability.h | |||
TPlaybackCapabilityID
(
int32 InIndex |
Evaluation/IMovieScenePlaybackCapability.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CapabilityType | T | Evaluation/IMovieScenePlaybackCapability.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| T | friend | Only T should construct this (to ensure safe construction over DLL boundaries) | Evaluation/IMovieScenePlaybackCapability.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TPlaybackCapabilityID< T > Register () |
Evaluation/IMovieScenePlaybackCapability.h | ||
static TPlaybackCapabilityID< T > Register
(
const TCHAR* InDebugName |
Evaluation/IMovieScenePlaybackCapability.h |