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API > API/Runtime > API/Runtime/MovieScene
| Name | TMultiComponentData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
| Include Path | #include "EntitySystem/MovieSceneComponentPtr.h" |
Syntax
template<typename... T>
struct TMultiComponentData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TMultiComponentData
(
T... InData |
EntitySystem/MovieSceneComponentPtr.h | ||
TMultiComponentData
(
const TMultiComponentLock< T... >& InAggregateLock |
EntitySystem/MovieSceneComponentPtr.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | TTuple< T... > | EntitySystem/MovieSceneComponentPtr.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
auto * Get() |
EntitySystem/MovieSceneComponentPtr.h | ||
auto GetAsArray
(
int32 ArraySize |
EntitySystem/MovieSceneComponentPtr.h |