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API > API/Runtime > API/Runtime/MovieScene
| Name | TInitialValueProcessor |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyComponentHandler.h |
| Include Path | #include "EntitySystem/MovieScenePropertyComponentHandler.h" |
Syntax
template<typename PropertyTraits>
struct TInitialValueProcessor : public UE::MovieScene::TInitialValueProcessorImpl< PropertyTraits, PropertyTraits::MetaDataType, TMakeIntegerSequence< int, PropertyTraits::MetaDataType::Num > >
Inheritance Hierarchy
- TInitialValueProcessorImpl → TInitialValueProcessor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EntitySystem/MovieScenePropertyComponentHandler.h | |||
TInitialValueProcessor
(
const PropertyTraits* InTraits, |
EntitySystem/MovieScenePropertyComponentHandler.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | TInitialValueProcessorImpl< PropertyTraits, typename PropertyTraits::MetaDataType, TMakeIntegerSequence< int, PropertyTraits::MetaDataType::Num > > | EntitySystem/MovieScenePropertyComponentHandler.h |