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API > API/Runtime > API/Runtime/MovieScene
| Name | TEntityTaskCaller< NumComponents, true > |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTask.h" |
Syntax
template<int NumComponents>
struct TEntityTaskCaller< NumComponents, true > : public UE::MovieScene::TEntityTaskCaller_AutoExpansion< TMakeIntegerSequence< int, NumComponents > >
Inheritance Hierarchy
- TEntityTaskCaller_AutoExpansion → TEntityTaskCaller< NumComponents, true >