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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/TEntityBuilderImpl_TIntegerSeque-_1
Description
Mutate an existing entity using this instance's payload and an additional mask of components.
Will invalidate this instance of TEntityBuilder so its payload cannot be used again.
| Name | CreateOrUpdate |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityBuilder.h |
| Include Path | #include "EntitySystem/MovieSceneEntityBuilder.h" |
void CreateOrUpdate
(
FEntityManager * EntityManager,
FMovieSceneEntityID & InOutEntityID,
const FTypelessMutation & Base
)
Parameters
| Name | Remarks |
|---|---|
| EntityManager | The entity manager that houses EntityID. All component types must relate to this class. |
| EntityID | The entity to mutate |
| Base | (Optional) An additional base mutation to apply while modifying this entity |