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Structure that defines 2 static function pointers that are to be used for retrieving and applying properties of a given type
| Name | TCustomPropertyAccessorFunctionsImpl |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertySystemTypes.h |
| Include Path | #include "EntitySystem/MovieScenePropertySystemTypes.h" |
Syntax
template<typename PropertyTraits, typename MetaDataType>
struct TCustomPropertyAccessorFunctionsImpl