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API > API/Runtime > API/Runtime/MovieScene
Facade for any component data type
| Name | TComponentPtr |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
| Include Path | #include "EntitySystem/MovieSceneComponentPtr.h" |
Syntax
template<typename T>
struct TComponentPtr
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EntitySystem/MovieSceneComponentPtr.h | |||
TComponentPtr
(
T* InComponentPtr |
EntitySystem/MovieSceneComponentPtr.h | ||
TComponentPtr
(
const TComponentPtr& RHS |
EntitySystem/MovieSceneComponentPtr.h | ||
TComponentPtr
(
TComponentPtr&& RHS |
EntitySystem/MovieSceneComponentPtr.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ValueType | std::conditional_t< std::is_const_v< T >, typename TCallTraits< T >::ParamType, T & > | Value type is either a T or const T& for read-only types, or T& for writeable types | EntitySystem/MovieSceneComponentPtr.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArrayView< T > AsArray
(
int32 Num |
Retrieve this component data as an array view of the specified size (usually the size will be FEntityAllocation::Num()) | EntitySystem/MovieSceneComponentPtr.h | |
T * AsPtr() |
Explicitly convert this component data to its underlying pointer type | EntitySystem/MovieSceneComponentPtr.h | |
ValueType ComponentAtIndex
(
int32 Index |
EntitySystem/MovieSceneComponentPtr.h | ||
bool IsValid() |
EntitySystem/MovieSceneComponentPtr.h | ||
TArrayView< T > Slice
(
int32 StartIndex, |
Retrieve a slice of this component data as an array view of the specified size and offset (usually the size will be FEntityAllocation::Num()) | EntitySystem/MovieSceneComponentPtr.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
EntitySystem/MovieSceneComponentPtr.h | ||
operator T*() |
EntitySystem/MovieSceneComponentPtr.h | ||
ValueType operator*() |
EntitySystem/MovieSceneComponentPtr.h | ||
ValueType operator[]
(
int32 Index |
EntitySystem/MovieSceneComponentPtr.h | ||
TComponentPtr & operator=
(
const TComponentPtr& RHS |
EntitySystem/MovieSceneComponentPtr.h | ||
TComponentPtr & operator=
(
TComponentPtr&& RHS |
EntitySystem/MovieSceneComponentPtr.h | ||
T * operator->() |
EntitySystem/MovieSceneComponentPtr.h |