Navigation
API > API/Runtime > API/Runtime/MovieScene
| Name | TComponentLock< FReadErasedOptional > |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
| Include Path | #include "EntitySystem/MovieSceneComponentPtr.h" |
Syntax
template<>
struct TComponentLock< FReadErasedOptional > :
public UE::MovieScene::TComponentLockMixin< FScopedHeaderReadLock > ,
public UE::MovieScene::FReadErasedOptional
Inheritance Hierarchy
- FReadErased → FReadErasedOptional → TComponentLock< FReadErasedOptional >
- TComponentLockMixin< FScopedHeaderReadLock > → TComponentLock< FReadErasedOptional >
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EntitySystem/MovieSceneComponentPtr.h | |||
TComponentLock
(
const FComponentHeader* InHeader, |
EntitySystem/MovieSceneComponentPtr.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
EntitySystem/MovieSceneComponentPtr.h |