Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/TComponentLockMixin_FScopedHeade-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EntitySystem/MovieSceneComponentPtr.h | |||
TComponentLockMixin
(
const FComponentHeader* InHeader, |
EntitySystem/MovieSceneComponentPtr.h |
TComponentLockMixin()
| Name | TComponentLockMixin |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
| Include Path | #include "EntitySystem/MovieSceneComponentPtr.h" |
TComponentLockMixin()
TComponentLockMixin(const FComponentHeader *, EComponentHeaderLockMode)
| Name | TComponentLockMixin |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
| Include Path | #include "EntitySystem/MovieSceneComponentPtr.h" |
TComponentLockMixin
(
const FComponentHeader * InHeader,
EComponentHeaderLockMode InLockMode
)