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API > API/Runtime > API/Runtime/MovieScene
| Name | TChildEntityInitializer |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactoryTemplates.h |
| Include Path | #include "EntitySystem/MovieSceneEntityFactoryTemplates.h" |
Syntax
template<typename ParentComponentType, typename ChildComponentType>
struct TChildEntityInitializer : public UE::MovieScene::FChildEntityInitializer
Inheritance Hierarchy
- FChildEntityInitializer → TChildEntityInitializer
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TChildEntityInitializer
(
TComponentTypeID< ParentComponentType > InParentComponent, |
EntitySystem/MovieSceneEntityFactoryTemplates.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TComponentTypeID< ChildComponentType > GetChildComponent() |
EntitySystem/MovieSceneEntityFactoryTemplates.h | ||
TComponentLock< TWrite< ChildComponentType > > GetChildComponents
(
const FEntityAllocation* Allocation |
EntitySystem/MovieSceneEntityFactoryTemplates.h | ||
TComponentTypeID< ParentComponentType > GetParentComponent() |
EntitySystem/MovieSceneEntityFactoryTemplates.h | ||
TComponentLock< TRead< ParentComponentType > > GetParentComponents
(
const FEntityAllocation* Allocation |
EntitySystem/MovieSceneEntityFactoryTemplates.h |