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| Name | TBlendableTokenTraits |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableToken.h |
| Include Path | #include "Evaluation/Blending/BlendableToken.h" |
Syntax
template<typename DataType>
struct TBlendableTokenTraits
Struct Specializations
| Name | Remarks |
|---|---|
| TBlendableTokenTraits< FEulerTransform > | |
| TBlendableTokenTraits< FLinearColor > | |
| TBlendableTokenTraits< float > | |
| TBlendableTokenTraits< FTransform > | |
| TBlendableTokenTraits< FVector > | |
| TBlendableTokenTraits< FVector2D > | |
| TBlendableTokenTraits< FVector4 > | |
| TBlendableTokenTraits< int32 > | Define working data types for blending calculations |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WorkingDataType | DataType | Evaluation/Blending/BlendableToken.h |