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API > API/Runtime > API/Runtime/MovieScene
| Name | ISequenceDataEventHandler |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EventHandlers/ISequenceDataEventHandler.h |
| Include Path | #include "EventHandlers/ISequenceDataEventHandler.h" |
Syntax
class ISequenceDataEventHandler
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnBindingAdded
(
const FMovieSceneBinding& |
EventHandlers/ISequenceDataEventHandler.h | ||
| EventHandlers/ISequenceDataEventHandler.h | |||
virtual void OnBindingRemoved
(
const FGuid& |
EventHandlers/ISequenceDataEventHandler.h | ||
virtual void OnClockChanged
(
EUpdateClockSource NewClock, |
EventHandlers/ISequenceDataEventHandler.h | ||
virtual void OnDecorationAdded
(
UObject* AddedDecoration |
EventHandlers/ISequenceDataEventHandler.h | ||
virtual void OnDecorationRemoved
(
UObject* RemovedDecoration |
EventHandlers/ISequenceDataEventHandler.h | ||
virtual void OnRootFolderAdded
(
UMovieSceneFolder* |
EventHandlers/ISequenceDataEventHandler.h | ||
virtual void OnRootFolderRemoved
(
UMovieSceneFolder* |
EventHandlers/ISequenceDataEventHandler.h | ||
virtual void OnTrackAdded
(
UMovieSceneTrack* |
EventHandlers/ISequenceDataEventHandler.h | ||
virtual void OnTrackAddedToBinding
(
UMovieSceneTrack* Track, |
EventHandlers/ISequenceDataEventHandler.h | ||
virtual void OnTrackRemoved
(
UMovieSceneTrack* |
EventHandlers/ISequenceDataEventHandler.h | ||
virtual void OnTrackRemovedFromBinding
(
UMovieSceneTrack* Track, |
EventHandlers/ISequenceDataEventHandler.h |