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API > API/Runtime > API/Runtime/MovieScene
Base interface for all initial value storage types
| Name | IPropertyValueStorage |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h |
| Include Path | #include "EntitySystem/MovieSceneInitialValueCache.h" |
Syntax
struct IPropertyValueStorage
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IPropertyValueStorage() |
EntitySystem/MovieSceneInitialValueCache.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset
(
TArrayView< const FInitialValueIndex > Indices |
Reset all the initial values for the specified indices | EntitySystem/MovieSceneInitialValueCache.h |