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API > API/Runtime > API/Runtime/MovieScene
Base class for all pre-animated state tokens that do not apply to UObjects. Store any cached state in derived classes.
| Name | IMovieScenePreAnimatedGlobalToken |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h |
| Include Path | #include "MovieSceneExecutionToken.h" |
Syntax
struct IMovieScenePreAnimatedGlobalToken
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IMovieScenePreAnimatedGlobalToken() |
MovieSceneExecutionToken.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RestoreState
(
const UE::MovieScene::FRestoreStateParams& Params |
Restore global state for a root track. | MovieSceneExecutionToken.h |