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API > API/Runtime > API/Runtime/MovieScene
Base class for all blending actuators
| Name | IMovieSceneBlendingActuator |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingActuator.h |
| Include Path | #include "Evaluation/Blending/MovieSceneBlendingActuator.h" |
Syntax
struct IMovieSceneBlendingActuator : public TSharedFromThis< IMovieSceneBlendingActuator >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → IMovieSceneBlendingActuator
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IMovieSceneBlendingActuator() |
Evaluation/Blending/MovieSceneBlendingActuator.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneAnimTypeID GetDataTypeID() |
Access the result of GetBlendingDataType |
Evaluation/Blending/MovieSceneBlendingActuator.h | |
void RemoveInitialValueForObject
(
FObjectKey InObject |
Remove the initial value for the specified object from this actuator causing it to be re-computed next time it is required. | Evaluation/Blending/MovieSceneBlendingActuator.h |