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API > API/Runtime > API/Runtime/MovieScene
Application-wide utility interface that allows for deferral of UMovieSceneSignedObject::MarkAsChanged calls
| Name | IDeferredSignedObjectChangeHandler |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSignedObject.h |
| Include Path | #include "MovieSceneSignedObject.h" |
Syntax
struct IDeferredSignedObjectChangeHandler
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IDeferredSignedObjectChangeHandler() |
MovieSceneSignedObject.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CreateImplicitScopedModifyDefer() |
MovieSceneSignedObject.h | ||
void DeferMarkAsChanged
(
UMovieSceneSignedObject* SignedObject |
MovieSceneSignedObject.h | ||
void Flush() |
MovieSceneSignedObject.h | ||
void ResetImplicitScopedModifyDefer() |
MovieSceneSignedObject.h |