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API > API/Runtime > API/Runtime/MovieScene
Holds a weighted value
| Name | FWeightedValue |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneDecompositionQuery.h |
| Include Path | #include "EntitySystem/MovieSceneDecompositionQuery.h" |
Syntax
struct FWeightedValue
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseValue | double | The base value, which should only be set when the value has additive-from-base blend type | EntitySystem/MovieSceneDecompositionQuery.h | |
| bIsAdditive | bool | If BlendingOrder set, whether additive or override | EntitySystem/MovieSceneDecompositionQuery.h | |
| BlendingOrder | int32 | Optional Blending Order | EntitySystem/MovieSceneDecompositionQuery.h | |
| Value | double | The raw value | EntitySystem/MovieSceneDecompositionQuery.h | |
| Weight | float | The weight of the value | EntitySystem/MovieSceneDecompositionQuery.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
double Get() |
Multiplies the value by the weight | EntitySystem/MovieSceneDecompositionQuery.h |