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An array-like container of type-erased values for a collection of FMovieSceneChannels This is used by track editors and property traits as a way of unpacking composite properties into their constituent channels and values.
| Name | FUnpackedChannelValues |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneUnpackedChannelValues.h |
| Include Path | #include "Channels/MovieSceneUnpackedChannelValues.h" |
Syntax
struct FUnpackedChannelValues
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Values | TArray< FUnpackedChannelValue, TInlineAllocator< 16 > > | Array storage of sequential values | Channels/MovieSceneUnpackedChannelValues.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
FUnpackedChannelValue&& InValue |
Add another value to this collection. | Channels/MovieSceneUnpackedChannelValues.h | |
TArrayView< FUnpackedChannelValue > GetValues() |
Retrieve all channel values as a mutable array view | Channels/MovieSceneUnpackedChannelValues.h | |
int32 Num() |
Return the total number of elements in this container | Channels/MovieSceneUnpackedChannelValues.h | |
FUnpackedChannelValue StealAtIndex
(
int32 Index |
Remove and return the value at the specified index | Channels/MovieSceneUnpackedChannelValues.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FUnpackedChannelValue & operator[]
(
int32 Index |
Retrieve the value at the specified index. : Index must be a valid index into this container | Channels/MovieSceneUnpackedChannelValues.h |