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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FTransformData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| TransformData.h | |||
FTransformData
(
const USceneComponent* InComponent |
Constructor. Builds the data from a scene component Uses relative transform only | TransformData.h | |
FTransformData
(
const FTransform& InTransform |
TransformData.h | ||
FTransformData
(
const FVector& InTranslation, |
TransformData.h |
FTransformData()
| Name | FTransformData |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/TransformData.h |
| Include Path | #include "TransformData.h" |
FTransformData()
FTransformData(const USceneComponent *)
Description
Constructor. Builds the data from a scene component Uses relative transform only
| Name | FTransformData |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/TransformData.h |
| Include Path | #include "TransformData.h" |
FTransformData
(
const USceneComponent * InComponent
)
Parameters
| Name | Remarks |
|---|---|
| InComponent | The component to build from |
FTransformData(const FTransform &)
| Name | FTransformData |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/TransformData.h |
| Include Path | #include "TransformData.h" |
FTransformData
(
const FTransform & InTransform
)
FTransformData(const FVector &, const FRotator &, const FVector &)
| Name | FTransformData |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/TransformData.h |
| Include Path | #include "TransformData.h" |
FTransformData
(
const FVector & InTranslation,
const FRotator & InRotation,
const FVector & InScale
)