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Unreal Engine C++ API Reference > Runtime > MovieScene > FTrackInstancePropertyBindings
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneCommonHelpers.h |
Include | #include "MovieSceneCommonHelpers.h" |
template<typename T>
static void InvokeSetterFunction
&40;
UObject &42; InRuntimeObject,
UFunction &42; Setter,
T && InPropertyValue
&41;
Remarks
Wrapper for UObject::ProcessEvent that attempts to pass the new property value directly to the function as a parameter, but handles cases where multiple parameters or a return value exists. The setter parameter must be the first in the list, any other parameters will be default constructed.