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API > API/Runtime > API/Runtime/MovieScene
| Name | FTrackInstanceInputComponent |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/BuiltInComponentTypes.h |
| Include Path | #include "EntitySystem/BuiltInComponentTypes.h" |
Syntax
USTRUCT ()
struct FTrackInstanceInputComponent
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OutputIndex | int32 | EntitySystem/BuiltInComponentTypes.h | ||
| Section | TObjectPtr< UMovieSceneSection > | EntitySystem/BuiltInComponentTypes.h |