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API > API/Runtime > API/Runtime/MovieScene
| Name | FTokenProducer |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePropertyTemplate.h |
| Include Path | #include "Evaluation/MovieScenePropertyTemplate.h" |
Syntax
template<typename PropertyValueType>
struct FTokenProducer : public IMovieScenePreAnimatedTokenProducer
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTokenProducer
(
FTrackInstancePropertyBindings& InPropertyBindings |
Evaluation/MovieScenePropertyTemplate.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PropertyBindings | FTrackInstancePropertyBindings & | Evaluation/MovieScenePropertyTemplate.h |
Functions
Public
Overridden from IMovieScenePreAnimatedTokenProducer
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual IMovieScenePreAnimatedTokenPtr CacheExistingState
(
UObject& Object |
Produce a token that can be used to return the specified object back to its current state | Evaluation/MovieScenePropertyTemplate.h |