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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FSourceStringChannel
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
EntitySystem/BuiltInComponentTypes.h |
|
|
|
EntitySystem/BuiltInComponentTypes.h |
|
FSourceStringChannel()
| |
|
| Name |
FSourceStringChannel |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/BuiltInComponentTypes.h |
| Include Path |
#include "EntitySystem/BuiltInComponentTypes.h" |
FSourceStringChannel()
FSourceStringChannel(const FMovieSceneStringChannel *)
| |
|
| Name |
FSourceStringChannel |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/BuiltInComponentTypes.h |
| Include Path |
#include "EntitySystem/BuiltInComponentTypes.h" |
FSourceStringChannel
(
const FMovieSceneStringChannel * InSource
)