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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FSourcePropertyValue
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor | EntitySystem/MovieSceneIntermediatePropertyValue.h | ||
| Move construction/assignment | EntitySystem/MovieSceneIntermediatePropertyValue.h | ||
FSourcePropertyValue
(
TInlineValue< Private::ITypeErasedPropertyConstValueImpl >&& InValue |
EntitySystem/MovieSceneIntermediatePropertyValue.h |
FSourcePropertyValue()
Description
Default constructor
| Name | FSourcePropertyValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneIntermediatePropertyValue.h |
| Include Path | #include "EntitySystem/MovieSceneIntermediatePropertyValue.h" |
FSourcePropertyValue()
FSourcePropertyValue(FSourcePropertyValue &&)
Description
Move construction/assignment
| Name | FSourcePropertyValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneIntermediatePropertyValue.h |
| Include Path | #include "EntitySystem/MovieSceneIntermediatePropertyValue.h" |
FSourcePropertyValue
(
FSourcePropertyValue &&
)
FSourcePropertyValue(TInlineValue< Private::ITypeErasedPropertyConstValueImpl > &&)
| Name | FSourcePropertyValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneIntermediatePropertyValue.h |
| Include Path | #include "EntitySystem/MovieSceneIntermediatePropertyValue.h" |
FSourcePropertyValue
(
TInlineValue < Private::ITypeErasedPropertyConstValueImpl > && InValue
)