Navigation
API > API/Runtime > API/Runtime/MovieScene
Persistent section data for a property section
| Name | FSectionData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePropertyTemplate.h |
| Include Path | #include "Evaluation/MovieScenePropertyTemplate.h" |
Syntax
struct FSectionData : public IPersistentEvaluationData
Implements Interfaces
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSectionData() |
Evaluation/MovieScenePropertyTemplate.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PropertyBindings | TSharedPtr< FTrackInstancePropertyBindings > | Property bindings used to get and set the property | Evaluation/MovieScenePropertyTemplate.h | |
| PropertyID | FMovieSceneAnimTypeID | Cached identifier of the property we're editing | Evaluation/MovieScenePropertyTemplate.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Initialize track data with the specified property name, path, optional setter function, and optional notify function | Evaluation/MovieScenePropertyTemplate.h |