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API > API/Runtime > API/Runtime/MovieScene
| Name | FReadErasedOptional |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
| Include Path | #include "EntitySystem/MovieSceneComponentPtr.h" |
Syntax
struct FReadErasedOptional : public UE::MovieScene::FReadErased
Inheritance Hierarchy
- FReadErased → FReadErasedOptional
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EntitySystem/MovieSceneComponentPtr.h | |||
FReadErasedOptional
(
const FComponentHeader* InHeader, |
EntitySystem/MovieSceneComponentPtr.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const void * ComponentAtIndex
(
int32 Index |
EntitySystem/MovieSceneComponentPtr.h |