Navigation
API > API/Runtime > API/Runtime/MovieScene
| Name | FPreAnimatedObjectTokenTraits |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectTokenStorage.h |
| Include Path | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectTokenStorage.h" |
Syntax
struct FPreAnimatedObjectTokenTraits : public UE::MovieScene::FBoundObjectPreAnimatedStateTraits
Inheritance Hierarchy
- FPreAnimatedStateTraits → FBoundObjectPreAnimatedStateTraits → FPreAnimatedObjectTokenTraits
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| KeyType | TTuple< FObjectKey, FMovieSceneAnimTypeID > | Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectTokenStorage.h | |
| StorageType | IMovieScenePreAnimatedTokenPtr | Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectTokenStorage.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void RestorePreAnimatedValue
(
const KeyType& InKey, |
Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectTokenStorage.h |