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Structure responsible for tracking contributions to pre-animated state entries that originate from ECS data (ie, from FMovieSceneEntityIDs)
| Name | FPreAnimatedEntityCaptureSource |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h |
| Include Path | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h" |
Syntax
struct FPreAnimatedEntityCaptureSource : public UE::MovieScene::TPreAnimatedCaptureSources< FMovieSceneEntityID >
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPreAnimatedEntityCaptureSource
(
FPreAnimatedStateExtension* InOwner |
Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BeginTrackingEntity
(
const FPreAnimatedStateEntry& Entry, |
Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h | ||
void StopTrackingEntity
(
FMovieSceneEntityID EntityID |
Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h | ||
void StopTrackingEntity
(
FMovieSceneEntityID EntityID, |
Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h |