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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FNullMovieSceneSpawnRegister
- FMovieSceneSpawnRegister::DestroySpawnedObject()
- FNullMovieSceneSpawnRegister::DestroySpawnedObject()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h |
Include | #include "MovieSceneSpawnRegister.h" |
virtual void DestroySpawnedObject
(
UObject & Object,
UMovieSceneSpawnableBindingBase * CustomSpawnableBinding
)
Remarks
Destroy a specific previously spawned object
Parameters
Name | Description |
---|---|
Object | The object to destroy |
CustomSpawnableBinding | Optional custom spawnable binding to handle the destroy. |