Navigation
API > API/Runtime > API/Runtime/MovieScene
| Name | FNavigationToolViewSaveState |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EditorSequenceNavigationDefs.h |
| Include Path | #include "EditorSequenceNavigationDefs.h" |
Syntax
USTRUCT ()
struct FNavigationToolViewSaveState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActiveItemFilters | TSet< FName > | Active list of item filters | EditorSequenceNavigationDefs.h | |
| ColumnsState | TMap< FName, FNavigationToolViewColumnSaveState > | Map of the column Ids to their overriden (i.e. saved) visibility | EditorSequenceNavigationDefs.h | |
| ViewItemFlags | TMap< FString, ENavigationToolItemFlags > | Items specific to this Navigation Tool Instance, rather than being shared across Navigation Tools (e.g. Expansion flags) | EditorSequenceNavigationDefs.h |