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API > API/Runtime > API/Runtime/MovieScene
| Name | FNavigationToolSerializedItem |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EditorSequenceNavigationDefs.h |
| Include Path | #include "EditorSequenceNavigationDefs.h" |
Syntax
USTRUCT ()
struct FNavigationToolSerializedItem
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EditorSequenceNavigationDefs.h | |||
FNavigationToolSerializedItem
(
const FString& InId |
EditorSequenceNavigationDefs.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Id | FString | EditorSequenceNavigationDefs.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
EditorSequenceNavigationDefs.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FNavigationToolSerializedItem& InOther |
EditorSequenceNavigationDefs.h |