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API > API/Runtime > API/Runtime/MovieScene
Structure that defines how to combine and sort overlapping sections on the same row.
| Name | FMovieSceneTrackRowSegmentBlender |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneSegmentCompiler.h |
| Include Path | #include "Compilation/MovieSceneSegmentCompiler.h" |
Syntax
struct FMovieSceneTrackRowSegmentBlender
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMovieSceneTrackRowSegmentBlender() |
Compilation/MovieSceneSegmentCompiler.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Blend
(
FSegmentBlendData& BlendData |
Blend the specified data by performing some specific processing such as sorting or filtering | Compilation/MovieSceneSegmentCompiler.h |