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API > API/Runtime > API/Runtime/MovieScene
Structure for labels that can be assigned to movie scene tracks.
| Name | FMovieSceneTrackLabels |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieScene.h |
| Include Path | #include "MovieScene.h" |
Syntax
USTRUCT ()
struct FMovieSceneTrackLabels
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Strings | TArray< FString > | MovieScene.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FromString
(
const FString& LabelString |
MovieScene.h | ||
FString ToString() |
MovieScene.h |