Navigation
API > API/Runtime > API/Runtime/MovieScene
Generic evaluation options for any track
| Name | FMovieSceneTrackEvalOptions |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneTrack.h |
| Include Path | #include "MovieSceneTrack.h" |
Syntax
USTRUCT ()
struct FMovieSceneTrackEvalOptions
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneTrackEvalOptions() |
MovieSceneTrack.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCanEvaluateNearestSection | uint32 | True when the value of bEvalNearestSection is to be considered for the track | MovieSceneTrack.h | |
| bEvalNearestSection | uint32 | When evaluating empty space on a track, will evaluate the last position of the previous section (if possible), or the first position of the next section, in that order of preference. | MovieSceneTrack.h |
|
| bEvaluateInPostroll | uint32 | Evaluate this track as part of its parent sub-section's post-roll, if applicable | MovieSceneTrack.h |
|
| bEvaluateInPreroll | uint32 | Evaluate this track as part of its parent sub-section's pre-roll, if applicable | MovieSceneTrack.h |
|
Functions
Public
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEvaluateNearestSection_DEPRECATED | uint32 | MovieSceneTrack.h |