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API > API/Runtime > API/Runtime/MovieScene
| Name | FMovieSceneTimecodeSource |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSection.h |
| Include Path | #include "MovieSceneSection.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieSceneTimecodeSource
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MovieSceneSection.h | |||
FMovieSceneTimecodeSource
(
FTimecode InTimecode |
MovieSceneSection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Timecode | FTimecode | The global timecode at which this target is based (ie. the timecode at the beginning of the movie scene section when it was recorded) | MovieSceneSection.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FMovieSceneTimecodeSource& Other |
MovieSceneSection.h | ||
bool operator==
(
const FMovieSceneTimecodeSource& Other |
MovieSceneSection.h |