Navigation
API > API/Runtime > API/Runtime/MovieScene
- Denotes Looping time range from [0:Duration)
-
Specifically designed to fit into FMovieSceneNumericVariant::PAYLOAD_Bits
| Name | FMovieSceneTimeWarpLoopFloat |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Variants/MovieSceneTimeWarpVariantPayloads.h |
| Include Path | #include "Variants/MovieSceneTimeWarpVariantPayloads.h" |
Syntax
USTRUCT ()
struct FMovieSceneTimeWarpLoopFloat
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Duration | float | Variants/MovieSceneTimeWarpVariantPayloads.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TRange< FFrameTime > ComputeTraversedHull
(
const TRange< FFrameTime >& Range |
Variants/MovieSceneTimeWarpVariantPayloads.h | ||
bool ExtractBoundariesWithinRange
(
const TRange< FFrameTime >& Range, |
Variants/MovieSceneTimeWarpVariantPayloads.h | ||
TOptional< FFrameTime > InverseRemapTimeCycled
(
FFrameTime InValue, |
Variants/MovieSceneTimeWarpVariantPayloads.h | ||
bool InverseRemapTimeWithinRange
(
FFrameTime InTime, |
Variants/MovieSceneTimeWarpVariantPayloads.h | ||
FFrameTime LoopTime
(
FFrameTime InTime |
Variants/MovieSceneTimeWarpVariantPayloads.h | ||
FFrameTime LoopTime
(
FFrameTime InTime, |
Variants/MovieSceneTimeWarpVariantPayloads.h |