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API > API/Runtime > API/Runtime/MovieScene
| Name | FMovieSceneTemplateGenerationLedger |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplate.h |
| Include Path | #include "Evaluation/MovieSceneEvaluationTemplate.h" |
Syntax
USTRUCT ()
struct FMovieSceneTemplateGenerationLedger
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LastTrackIdentifier | FMovieSceneTrackIdentifier | Evaluation/MovieSceneEvaluationTemplate.h | ||
| SubSectionRanges | TMap< FGuid, FMovieSceneFrameRange > | Map of sub section ranges that exist in a template | Evaluation/MovieSceneEvaluationTemplate.h | |
| TrackSignatureToTrackIdentifier | TMap< FGuid, FMovieSceneTrackIdentifier > | Map of track signature to array of track identifiers that it created | Evaluation/MovieSceneEvaluationTemplate.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddTrack
(
const FGuid& InSignature, |
Add a new track for the specified signature. Signature must not have already been used | Evaluation/MovieSceneEvaluationTemplate.h | |
bool ContainsSubSection
(
const FGuid& InSignature |
Check whether we already have a sub section for the specified signature | Evaluation/MovieSceneEvaluationTemplate.h | |
FMovieSceneTrackIdentifier FindTrackIdentifier
(
const FGuid& InSignature |
Lookup a track identifier by its originating signature | Evaluation/MovieSceneEvaluationTemplate.h |