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API > API/Runtime > API/Runtime/MovieScene
Tangents for curve channel control points.
| Name | FMovieSceneTangentData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneCurveChannelCommon.h |
| Include Path | #include "Channels/MovieSceneCurveChannelCommon.h" |
Syntax
USTRUCT ()
struct FMovieSceneTangentData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneTangentData() |
Channels/MovieSceneCurveChannelCommon.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArriveTangent | float | If RCIM_Cubic, the arriving tangent at this key | Channels/MovieSceneCurveChannelCommon.h |
|
| ArriveTangentWeight | float | If RCTWM_WeightedArrive or RCTWM_WeightedBoth, the weight of the left tangent | Channels/MovieSceneCurveChannelCommon.h |
|
| LeaveTangent | float | If RCIM_Cubic, the leaving tangent at this key | Channels/MovieSceneCurveChannelCommon.h |
|
| LeaveTangentWeight | float | If RCTWM_WeightedLeave or RCTWM_WeightedBoth, the weight of the right tangent | Channels/MovieSceneCurveChannelCommon.h |
|
| TangentWeightMode | TEnumAsByte< ERichCurveTangentWeightMode > | If RCIM_Cubic, the tangent weight mode | Channels/MovieSceneCurveChannelCommon.h |
|
| UnserializedPaddingBytes | uint8 | This is required because TMovieSceneCurveChannelImpl |
Channels/MovieSceneCurveChannelCommon.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Serialize
(
FArchive& Ar |
Channels/MovieSceneCurveChannelCommon.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FMovieSceneTangentData& Other |
Channels/MovieSceneCurveChannelCommon.h | ||
bool operator==
(
const FMovieSceneTangentData& Other |
Channels/MovieSceneCurveChannelCommon.h |