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API > API/Runtime > API/Runtime/MovieScene
| |
|
| Name |
FMovieSceneSectionEvalOptions |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneSection.h |
| Include Path |
#include "MovieSceneSection.h" |
Syntax
USTRUCT ()
struct FMovieSceneSectionEvalOptions
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FMovieSceneSectionEvalOptions()
|
|
MovieSceneSection.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bCanEditCompletionMode |
bool |
|
MovieSceneSection.h |
|
| CompletionMode |
EMovieSceneCompletionMode |
When set to "RestoreState", this section will restore any animation back to its previous state |
MovieSceneSection.h |
- EditAnywhere
- DisplayName="When Finished"
- Category="Section"
|
Functions
Public